I've been making games since high school, when I taught myself BASIC and even Assembly to create game clones like Snake, Pocket Tanks, and Chip's Challenge. Today I mostly work in Unity and C#, but also have experience with MonoGame and SpriteKit.
Created in 48 hours using Unity. Lead development and contributed original artwork and animations.
IMPULSE: THE JOURNEY HOME
Utilized SpriteKit, Apple's game framework, to create a space-based physics puzzler.
TUSK & FLAME
Created for a charity game jam using MonoGame. This retro-style puzzler requires two players and cooperation!
Works IN Progress
Here are a few games I'm working on. For updates, follow me at @jeddjedd on Twitter.
Untitled Endless Runner
Our humble hero, Boots, has discovered the miraculous Gravity Boots and the Sword of Awesomeness. Combined, he makes one mean runner dude. Headed to iOS and Android in late 2017.
A somewhat more ambitious project, Minnow's Revenge is a kid-friendly twin-stick underwater adventure, headed to Nintendo Switch eShop in 2018.